Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: polxx on 2025-01-17, 09:10:39
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Hi
I've enountered this problem before, sometimes opening scene in max effects it weird distortions on a particular model. Usually resetting scene or turning down\on max helps but I came upon this problem:
The mesh is clean, double checkeck...any ide whats causting these distortons?
The model should be clean and smooth except the bevels inside ofc.
I worked on this scenes for 2 days and everything was ok, then I opened a scene and the model is weird...merging original model doesn't help... any idea?
Attaching the good model, I know most of you guys would say that it's the mesh problem but the mesh is totally the same, replaced from the original.
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distorted model
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This looks like bump/normal, or displacement map. You can try to disable those maps and see if distortions are gone. After you establish cause of the issue, you can work on steps of eliminating it.
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Can you show wires for both? I agree with Romullus that it looks just like a bump/normal/displacement texture.
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yes that was it, thanks guys