Chaos Corona Forum

General Category => Gallery => Topic started by: Jahman on 2013-02-20, 22:00:21

Title: Product viz test
Post by: Jahman on 2013-02-20, 22:00:21
10 minutes IBL test on my i5 laptop. Looks much more natural than vray renderings.
Is there any way to get displacement to work with max std Blend material?
I use Blend mat to mix by mask two Corona mtl with different anisotropy direction on the belt.
Now its just a 16bit bump map, and displacement aint working.
Title: Re: Product viz test
Post by: Jahman on 2013-02-20, 22:12:51
fixed my problem with multi-sub mtl ;)
Title: Re: Product viz test
Post by: mikinik on 2013-02-20, 22:19:15
looks great. :)
Title: Re: Product viz test
Post by: Polymax on 2013-02-21, 09:15:17
Very realistic.
Title: Re: Product viz test
Post by: ecximer on 2013-02-21, 10:16:16
Turned out very realistic painted metal. I even thought for a moment that this photo. :)
Title: Re: Product viz test
Post by: Javadevil on 2013-02-21, 10:33:00
Looks great, love the belt material :-)
Title: Re: Product viz test
Post by: michaltimko on 2013-02-21, 12:04:11
Can u post wire?
Title: Re: Product viz test
Post by: Chakib on 2013-02-21, 12:12:56
very realistic ! congratz
Title: Re: Product viz test
Post by: ecximer on 2013-03-05, 08:08:03
once considered - all the same it is PHOTO!
Title: Re: Product viz test
Post by: Jahman on 2013-03-07, 01:19:14
another laptop rendering. pt*pt
some displacement artifacts
public alpha build