Chaos Corona Forum

General Category => General CG Discussion => Topic started by: n.merazzi on 2024-10-17, 11:11:12

Title: Asset Manager
Post by: n.merazzi on 2024-10-17, 11:11:12
Guys,
I have a library pack with textures and max files  sharing same folder location for each max file.
c:\Library\Sofa\file.max
c:\Library\Sofa\textures.jpg

Some way to max relink automatic the assets that are sharing same folder location and make a batch of this process to be repeated for the whole library?

Thanks.
Title: Re: Asset Manager
Post by: romullus on 2024-10-17, 14:52:34
Maybe configuring project paths in 3ds Max and adding library's root folder would do it for you? Unless the library is really huge.
Title: Re: Asset Manager
Post by: n.merazzi on 2024-10-17, 16:31:25
Thanks, Rom! But yeah, is huge one.

I figure out using Project Manager. Still a bit of work but is running smooth.
Title: Re: Asset Manager
Post by: James Vella on 2024-10-20, 15:44:01
You could also put this script into your scripts/startup directory and it will auto re-path found files to the absolute path (OK) automatically. Works for maps/proxies etc.

I couldnt find an elegant way to make it work when double clicking on a max file (it will toggle the asset tracker on/off quickly). But it wont do this if you File > Open.

Attached script (FYI updated to speed up the asset tracker toggle).
Title: Re: Asset Manager
Post by: romullus on 2024-11-04, 11:35:09
It might not be relevant for the OP anymore, but i'll leave this info here in case someone else will face similar problem. Apparently you can batch-run Colin Senner's Relink Bitmap script on Max file folders. Visit link's official page and scroll down to the "How do I run Relink Bitmaps on a folder of max files?" section for the instructions how to do that. https://colinsenner.com/relink-bitmaps/