Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Salmaasa on 2024-09-09, 10:36:06

Title: Tree shows fewer leaves after rendering
Post by: Salmaasa on 2024-09-09, 10:36:06
I have downloaded a Maxtree tree model. But when I render it in my scene, seems like there are fewer leaves than shown in the thumbnail. I can't understand if this is a material issue or a camera angle issue. Can someone help? I am attaching the thumbnail and my render.
Title: Re: Tree shows fewer leaves after rendering
Post by: romullus on 2024-09-09, 12:14:37
Could be many things, like wrong opacity settings, mapping issues, or anything else. Did you try to render a close-up view and see how the leaves looks when they occupy significant portion of the rendered image?
Title: Re: Tree shows fewer leaves after rendering
Post by: Salmaasa on 2024-09-10, 12:40:51
Could be many things, like wrong opacity settings, mapping issues, or anything else. Did you try to render a close-up view and see how the leaves looks when they occupy significant portion of the rendered image?
Thanks. I added another close render of the tree.
Title: Re: Tree shows fewer leaves after rendering
Post by: Avi on 2024-09-10, 13:37:16
Where did you get this tree model? From official website? Cosmos? Could you please share the link? Did it specify that it was optimized to use with Corona? Have you contacted the original creator of the model yet?

Title: Re: Tree shows fewer leaves after rendering
Post by: romullus on 2024-09-10, 14:41:31
Thanks. I added another close render of the tree.

Not particularly useful image, we'd need much more close-up render to be able to tell what's going on, but even from that image one can tell that my initial suspicion might be right - the leaves looks like partially transparent, which they shouldn't be. Attaching screenshot of the leaves material setup might be useful too.
Title: Re: Tree shows fewer leaves after rendering
Post by: maru on 2024-09-20, 18:01:43
Is it possible that texture filtering is at fault here? The original thumbnail could have been rendered in a lower resolution / farther away so the opacity maps are more "blurry" while your renders are showing more detail.
If you render the model in a lower resolution or move the camera farther away from it - does it become more similar to the thumbnail?