Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => Topic started by: Core2000 on 2024-09-03, 12:09:39

Title: VFB and rigged character objects / deformation objects
Post by: Core2000 on 2024-09-03, 12:09:39
If you want render an animated or deformed objects/characters in the framebuffer VFB the objects moved to its original state and to its original position and thus disappears from the field of view when you use the framebuffer an animate the joints. It works only in the final rendering.

MacOS Ventura 13.6.7 (22G720)
C4D 2024.5.1
Corona 12, Hotfix 1
Title: Re: VFB and rigged character objects / deformation objects
Post by: burnin on 2024-09-03, 18:06:10
Confirming, on windows and w/ "Interactive Viewport" also.
Title: Re: VFB and rigged character objects / deformation objects
Post by: Core2000 on 2024-10-08, 09:57:14
Is there still no solution? The error makes the VFB useless in our projects. :)
Title: Re: VFB and rigged character objects / deformation objects
Post by: bnji on 2024-10-16, 09:58:16
Hello,
Thank you for bringing this to our attention.
This has been reported to the dev team for further investigation.
Once again, thank you for your feedback.


(Report ID=CC4D-858)