Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: caspian on 2024-08-05, 07:21:37

Title: Decoding an Octane file for Corona
Post by: caspian on 2024-08-05, 07:21:37
Hi there. I've been handed a file with an Octane to recreate in Corona. It seems simple enough but I'm stuck as I've never used Octane. There's a single material stuck on the Specular channel of the Octane material. But where do I put that on my Corona setup? And can I do a similar texture projection to Octane?
Title: Re: Decoding an Octane file for Corona
Post by: caspian on 2024-08-05, 22:05:10
UPDATE: I put in the Diffuse channel with a triplanar and it seems to do the trick.
Title: Re: Decoding an Octane file for Corona
Post by: burnin on 2024-08-06, 18:34:10
IIRC
In simple terms: Specularity is reflectiveness in old-school 'metallic' approach (mirror, metal, glass...).
more on: http://wiki.polycount.com/wiki/Specular_color_map
 (http://wiki.polycount.com/wiki/Specular_color_map)& https://docs.otoy.com/cinema4d/SpecularMaterial.html (https://docs.otoy.com/cinema4d/SpecularMaterial.html)

TL;DR
Make it metal, use in Diffuse.
Title: Re: Decoding an Octane file for Corona
Post by: caspian on 2024-08-06, 20:59:51
Thanks for the tip.