Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Wincowski on 2024-07-12, 21:55:14

Title: Color Difference between final render and material override
Post by: Wincowski on 2024-07-12, 21:55:14
I have an urgent issue with color of the element. In frame buffer with material override my walls color looks like normal as I want, I except the wall from clay material, but in normal mod with all textures the walls look like darker. I didint change any material setting between this two mod
https://imgtr.ee/images/2024/07/12/8e94299e3bbe6c16bcac9ddfd73f0a24.png
https://imgtr.ee/images/2024/07/12/9b0aacded9fb436828e80f83120947b9.png
I need the brighter one, please helpp
Title: Re: Color Difference between final render and material override
Post by: maru on 2024-08-23, 16:06:25
Since Corona simulates real life rules of light transport, there are these things called "reflections" (https://en.wikipedia.org/wiki/Reflection_(physics)) and "global illumination" (https://en.wikipedia.org/wiki/Global_illumination) in it. If you render a dark wall surrounded by dark objects, it will look different than the same dark wall surrounded by bright objects.