Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: zaar on 2024-07-02, 10:02:34
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Hi!
Often I find myself adding random variation to instances, mesh elements or Tile IDs using MultiMap with a single input and random gamma. But it often makes some elements too bright, and I have to "pre-darken" the color. If I could control a bias of the gamma or even have a -/+ controll like on the UVWrandomiser it would be really great! So I could make it go -5% and only +1%. Acctaully having - and + for hue, sat and gamma would be great. I don't know if it's usefull for hue, but for sat and gamma it definitely would.
Anyone else been thinking the same thing?
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Yes, bias control for gamma and possibly for saturation is something that i would love to have.
+1
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+1
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We have logged this as a feature request in our system.
(Report ID=CMAX-1165)
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Thanks!