Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: maou42 on 2024-05-14, 22:38:39

Title: Is there a way to use interactive render with batch render>
Post by: maou42 on 2024-05-14, 22:38:39
Hi

I often find that the fast denoising of the interactive renderer is good enough and for the same render time, a final (non-interactive) render looks much noiser than an interactive one (both use the same res/ render limit).

I have found that the "gather info" for denoising often leads to noisy renders.

Is there a way to do a batch render that would use the interactive rendering instead of the most thorough "final render" that denoises at the end? I also would like to automatically save my render elements

That would save a lot of time as I often have to do many renders in a short time.

I thought they were the same (as in they both lead to the same result)?

What am I missing here?

Thanks
Title: Re: Is there a way to use interactive render with batch render>
Post by: romullus on 2024-05-14, 22:58:04
They should look mostly the same, but first make sure that you're comparing apples to apples, set the same denoiser type for both interactive and final render and make sure that denoising strength for latter is set to 1. And no, there's no way to batch render with interactive.
Title: Re: Is there a way to use interactive render with batch render>
Post by: TomG on 2024-05-14, 23:20:24
One thing I wanted to be sure was clarified - "gather info" doesn't do any denoising, it just saves the denoising info so you can apply it in the Corona Image Editor later (letting you adjust things in post, such as Radius, that is normally baked in at render time; or letting you swap between the AI denoisers). So if you do choose "gather info", the saved image is expected to be noisy until you run it through denoising in the CIE.
Title: Re: Is there a way to use interactive render with batch render>
Post by: maou42 on 2024-05-15, 03:29:58
One thing I wanted to be sure was clarified - "gather info" doesn't do any denoising, it just saves the denoising info so you can apply it in the Corona Image Editor later (letting you adjust things in post, such as Radius, that is normally baked in at render time; or letting you swap between the AI denoisers). So if you do choose "gather info", the saved image is expected to be noisy until you run it through denoising in the CIE.

Thanks. Yes, Understand that.

Is there a way to prevent the interactive rendering from resetting and restarting? I am afraid that swapping windows tends to reinitialise it and I like browsing internet when rendering. Of course, the problem does not present itself when not using interactive rendering.

Thanks.