Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: ecximer on 2013-02-15, 15:16:14

Title: MirrorZzzz Crash
Post by: ecximer on 2013-02-15, 15:16:14
A simple scene: a plane facing each other two mirrors, the camera between them.
Ray depth: 100
Render: crash!

Scene attached
Title: Re: MirrorZzzz Crash
Post by: Ondra on 2013-02-15, 15:20:02
you were trying to see through the Matrix, didn't you? ;)

this is simple call stack overflow, I'll just increase its size. Can you please provide the scene so I don't have to model it from scratch? ;)
Title: Re: MirrorZzzz Crash
Post by: ecximer on 2013-02-15, 15:24:52
Quote
you were trying to see through the Matrix, didn't you? ;)
Guessed. :)
But it was for the sake of rendering test for bugs :)
Title: Re: MirrorZzzz Crash
Post by: iliyang on 2013-02-15, 15:59:40
This seems to imply you should set some maximum ray depth for the Corona settings, thereby preventing users from causing such stack overflows.
Title: Re: MirrorZzzz Crash
Post by: Ondra on 2013-02-15, 16:48:26
there is one, excimer just set it to maximum ;)
Title: Re: MirrorZzzz Crash
Post by: Ondra on 2013-02-26, 00:11:25
Fixed, here is the view through the matrix btw ;)
(http://i.imgur.com/9Pk7JxG.jpg)