Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Dontcallmelater on 2024-03-30, 23:22:19
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Dera Freinds
Question is simple is how to bake more textures like cTexMap using a baking to texture method?
It would be greate to add definition to a textures. Thank you!
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You can add any texture, or textures graph to baking object's material's diffuse slot and bake to texture Corona_DiffuseColor map. That's essentially the same as CTexmap render element, just baked. I'm not sure what you mean by "add definition to a texture" though.
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You can add any texture, or textures graph to baking object's material's diffuse slot and bake to texture Corona_DiffuseColor map. That's essentially the same as CTexmap render element, just baked. I'm not sure what you mean by "add definition to a texture" though.
Thanks for your reply. I mean that cTexMap - when added to a Photoshob by Multiply modifier adds a definithion to a some textures.
Difuse Color map will influence the color, but also could be experimented with different blending modes.
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Care to show an example of what you're talking about? I don't think i see any difference between the two, except their projection, which comes from the fact that one is render element and the other is bake to texture map.