Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Polymax on 2014-06-19, 11:59:13

Title: Build timestamp: Jun 18 2014 bug
Post by: Polymax on 2014-06-19, 11:59:13
A Simple scene (attached). Teapots are instances. If make unique or rotate then bug disappears.
Title: Re: Build timestamp: Jun 18 2014 bug
Post by: agentdark45 on 2014-06-20, 03:42:05
I had a similar problem in the newer daily builds.

After using the newer builds I went back to an old scene and I was having weird shading errors on instanced objects in a scene and couldn't for the life of me figure out what was going on. The build I'm using at the moment is dated 27/04/14 as it doesn't have this issue. As soon as I install the newer builds the issue comes back (hence why I'm using such an old build).

I can confirm that converting the objects to an editable poly or making it unique fixes the issue.
Title: Re: Build timestamp: Jun 18 2014 bug
Post by: Ondra on 2014-06-20, 22:01:57
FIxed. Thanks for sending me such simple scene with the problem. It was reported before, but the scene had about 20 000 unique objects and it was impossible for me to determine what the hell was going on ;)
Title: Re: Build timestamp: Jun 18 2014 bug
Post by: agentdark45 on 2014-06-21, 13:30:29
Awesome thanks, the newest build works great with my old scene that had the instancing issues.