Chaos Corona Forum

General Category => Gallery => Work in Progress/Tests => Topic started by: pmcf1981 on 2014-06-18, 10:03:23

Title: beach house
Post by: pmcf1981 on 2014-06-18, 10:03:23
hi guys

I'm just trying to work with hdri only, but I'm having trouble with the material diffuse white level - 8.5 color 195 ...
can someone help me ... I wanted a cleaner and sharp scene.

thks

:)

Title: Re: beach house
Post by: Ludvik Koutny on 2014-06-18, 11:21:57
You do not need to adjust both diffuse level and diffuse color. Just one of them. So either RGB 220 and diffuse level at 1 for white color. Or RGB 255 and diffuse level 0.85. Lowering both will give you bright gray.

To brighten the scene up additionally, you can increase exposure, and compensate for possible burned out areas by increasing highlight compression as well.
Title: Re: beach house
Post by: pmcf1981 on 2014-06-18, 12:18:12
Rawalanche thks so mutch :) iam gona try ... :))))

Pedro.
Title: Re: beach house
Post by: RolandB on 2014-06-18, 15:33:11
Hi !
Is it an HDRI for the background ? If yes how did you make the bottom part ? I'm trying to get the way juraj Talcik made his HDRI for his Iceland house (I ask him the question but he didn't answer)...
Thanks, and good beginning for your work ;)
Roland
Title: Re: beach house
Post by: pmcf1981 on 2014-06-18, 15:46:15
hi
CG-Source HDRI  , i think name of hdri is icelandic
Title: Re: beach house
Post by: CiroC on 2014-06-18, 16:03:46
Are you using just the HDRI without any adjustment? I mean without tweaking the output for example.
Title: Re: beach house
Post by: pmcf1981 on 2014-06-18, 17:46:16
hi  cyrus....

no  tweaking ....

Title: Re: beach house
Post by: Juraj on 2014-06-18, 18:29:22
Hi !
Is it an HDRI for the background ? If yes how did you make the bottom part ? I'm trying to get the way juraj Talcik made his HDRI for his Iceland house (I ask him the question but he didn't answer)...
Thanks, and good beginning for your work ;)
Roland


Where ? [to be honest I only manage to answer on FB, private messaging on all other platforms go around me]

Because I said in that thread it's simple CG-Source, you can buy it for 20 euros and keep adjusting in PS. The Daylight version is fully spherical.
Adding bottom is easy too, you just need either CS6-pro or CC to edit 32bit files.

Title: Re: beach house
Post by: RolandB on 2014-06-18, 19:27:44
Hi Juraj I knew you would react to this topic ... I forgot to mention that it must be due to lack of time and suddenly I was a little frustrated not knowing how to execute such a document.
And I confess I do not know how to do all this in Photoshop. I'll try tomorrow with these explanations!
Thank you for your answer
Title: Re: beach house
Post by: Juraj on 2014-06-18, 20:02:16
Just basic masking and some blends. There is not a lot of tonal range in ground, so it doesn't matter if that comes from regular source, you only need the range in the sky. But I blended two 32bit files anyway.
Title: Re: beach house
Post by: pmcf1981 on 2014-06-19, 10:11:14
hi guys did a little test and color changing diffuse (diff 1, 220 color) .. but i think there no contrast in the scene ... :(

Juraj_Talcik'm waiting for the tutorial mediatic Icelandic coastal house .. hihi .. :)
do you have a prediction? paid anything ..: P


Title: Re: beach house
Post by: romullus on 2014-06-19, 10:27:10
1. your diffuse is too bright (220 is like fresh snow).
2. possibly your hdri haven't enough dynamic range captured in it.
Title: Re: beach house
Post by: Ludvik Koutny on 2014-06-19, 11:02:31
hi guys did a little test and color changing diffuse (diff 1, 220 color) .. but i think there no contrast in the scene ... :(

Juraj_Talcik'm waiting for the tutorial mediatic Icelandic coastal house .. hihi .. :)
do you have a prediction? paid anything ..: P

Well, before it was too dark, now it's too bright :D So obviously, now it's up to you. As romullus said RGB 200 should be about right for white walls.

In Color Mapping options, there is contrast setting you can increase. And if you are talking about lighting, then you either have wrong, or improperly loaded HDRI.
Title: Re: beach house
Post by: grafichissimo on 2014-06-19, 11:03:49
Hello man, try to change the gamma of the hdri, if you are able to use vray hdri slot change the output gamma to .75 this will increase the brightness of you render and decrease of the light in the dark areas.
On top as usual a pass of AO will help a lot.
Title: Re: beach house
Post by: thvo82 on 2014-06-19, 11:35:42
This might be not the case in your problems ( gamma issue for sure)...but i would like to make a suggestion on the cropping of the image. Try to adjust your framing cause it is too frustrating.

But yes i would also say that your image looks washed out!
Title: Re: beach house
Post by: pmcf1981 on 2014-06-19, 11:52:54
thks guys :)

gona change gama hdri to 0.75 and color mat to 200 :)

Title: Re: beach house
Post by: romullus on 2014-06-19, 12:10:21
I strongly suggest to fix hdri by painting sun in photoshop, instead of changing gamma. You'll get much superior results this way.
Title: Re: beach house
Post by: CiroC on 2014-06-19, 12:31:38
Hello man, try to change the gamma of the hdri, if you are able to use vray hdri slot change the output gamma to .75 this will increase the brightness of you render and decrease of the light in the dark areas.
On top as usual a pass of AO will help a lot.

Will that work with the standard bitmap module?
Title: Re: beach house
Post by: pmcf1981 on 2014-06-19, 12:47:34
know this technique as Grant W. lesson 6

but in photoshop (EXR), which value must be the sun?

I suppose the sky hdri is less than the sun, to see ..

were gona test and try ...

thks a lot :) romullus
Title: somthing rong .... humm...
Post by: pmcf1981 on 2014-06-22, 16:29:58
This is a simple test with the textured seats but I can not realize something is not right in the light ......

 help! : P

pedro f.
Title: Re: beach house
Post by: romullus on 2014-06-22, 16:53:09
It's quite obvious that your sun is way too big. Look at the shadows, it's like there's giant softbox outside a windows
Title: Re: beach house
Post by: Juraj on 2014-06-22, 17:16:55
You won't be able to correct this HDRi to sun, it doesn't have sun :- ) if you boost the intensity of bright parts (sun behind clouds) it might look bit awkward.

Since I used the same HDRi, I added CoronaSun with low-intensity to some interiors as well. It plays nicely together imho, no reason why to avoid it.
Title: Re: beach house
Post by: pmcf1981 on 2014-06-22, 17:51:51
Juraj appreciated :). yes I increased exposure of the sky hdri to have some soft shadow, and added extra sun from another hdri to give some information, some sharp shadows.

but I think that resulted bad: (.. I'll try and corona sun and decrese exposer

thks a lot juraj and romullus :)
Title: Re: beach house
Post by: Juraj on 2014-06-22, 18:10:47
heh I see. Sometimes trying to come with easy and clean solution we get caught up messing up something instead.
Title: Re: beach house
Post by: pmcf1981 on 2014-06-24, 18:38:33
I'm trying to texturing, but hard and get good textures, I think dosh design has good textures ....

How can I render with better quality anti alias, so you can see well the legend of the books perfectly??

helpppp: P

I think the light is better but is still there ..

the renders are raw.
Title: Re: beach house
Post by: pmcf1981 on 2014-06-25, 13:07:01
closer shot outside....;)
Title: Re: beach house
Post by: CiroC on 2014-06-25, 13:52:47
You are getting there. The exterior render looks really good.