Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] Bug Reporting => Topic started by: John_Do on 2023-12-04, 11:06:56
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Hello again,
Just checked on the v11, the UVW channel override for anisotropy orientation also isn't working, I don't know if it was already been reported.
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Hi there, are you able to share an example case for us?
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Hi Bengamin,
I've recorded the process:
You see in the video that only the first channel works, others gives the same result as Local Axis anisotropy.
What I find weird is that even when changing the Texture Tag location to make another UVW Tag "active" in a typical C4D fashion, the material still use the first UVW Tag. So in a certain way it works, but not as it should.