Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => Topic started by: John_Do on 2023-12-04, 11:06:56

Title: Anisotropy orientation UVW override
Post by: John_Do on 2023-12-04, 11:06:56
Hello again,

Just checked on the v11, the UVW channel override for anisotropy orientation also isn't working, I don't know if it was already been reported.
Title: Re: Anisotropy orientation UVW override
Post by: Beanzvision on 2023-12-04, 13:29:54
Hi there, are you able to share an example case for us?
Title: Re: Anisotropy orientation UVW override
Post by: John_Do on 2023-12-07, 11:39:20
Hi Bengamin,

I've recorded the process:


You see in the video that only the first channel works, others gives the same result as Local Axis anisotropy.
What I find weird is that even when changing the Texture Tag location to make another UVW Tag "active" in a typical C4D fashion, the material still use the first UVW Tag. So in a certain way it works, but not as it should.