Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: fierruccio on 2023-12-01, 11:29:55
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Is there a way to use multitexture shader within the new tile shader?
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Probably not the native C4D one because it doesn't have a way to recognize the tiles. But the Corona one should work, I think this is what you mean?
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I've solved it. Thanks, Tom. I just needed to set the shader to tile instead of object.
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Excellent, glad you have it all working! Enjoy using the new tiles :)
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Hi!
This doesn't work on Mac OS Sonoma. I sat for half a day and turned all the settings, but the tiles only look square and do not respond to resizing. The multishader also does not work... Also, the tile sizes do not correspond to the scale of the scene. I find it much easier to continue preparing textures in Photoshop.
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Hi there @lamfadel,
Could you please provide screenshots of your material setup?
Otherwise, it will be tough to understand your setup.
We are looking forward to hearing from you.
Kind regards.
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Hi!
When I change to uvv, I get a similar tile, but the sizes do not match and do not respond to changes
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Hi there,
Have you tried using the IR (Interactive Rendering) instead of only using the viewport?
Cheers.
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Hi there @lamfadel,
I've tried reproducing the issue you reported; however, everything seems to be working as expected.
If you're using the UVW mode, then a viewport update will be possible; otherwise, when using the Object or World mode, I'll suggest using the IR.
I hope this helps.
You can find more details about the Tile shader in our documentation portal at Corona Tile Shader - Documentation portal (https://docs.chaos.com/display/CRC4D/Corona+Tile+Shader)