Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: boudini on 2014-06-12, 11:41:20

Title: Camera Orthographic Projection Issues
Post by: boudini on 2014-06-12, 11:41:20
Hi,
Now I know Corona is physically based and orthographic rendering is not - however, am I doing something wrong or is it unavailable?

When using a camera, there is an orthographic projection checkbox which removes perspective. When I render, the result does seem Orthographic, but its zoomed right in compared to my viewport. The CoronaCameraMod modifier doesn't seem to fix this.

Is this happening to anyone else?

Thanks
Sean
Title: Re: Camera Orthographic Projection Issues
Post by: boudini on 2014-06-12, 13:05:43
My initial pretty rough tests show that 189mm lens in the viewport requires a 57mm lens in corona to match the view.

Title: Re: Camera Orthographic Projection Issues
Post by: juang3d on 2014-06-13, 12:49:25
I think that's normal, perspective projection has nothing in common with ortographics projection, what you see should be different, this is just in render or also in viewport?

Cheers.
Title: Re: Camera Orthographic Projection Issues
Post by: Ondra on 2014-06-13, 13:10:39
Fixed. Although the "FOV" does not make any sense for ortho camera, now at least it displays with the same scale as in viewport
Title: Re: Camera Orthographic Projection Issues
Post by: boudini on 2014-07-08, 16:11:43
Thanks Rick Moranis from ghostbusters... meant to say so earlier!