Chaos Corona Forum
General Category => Porting and API => [Archive] Chaos Corona for Maya => Topic started by: gazh on 2014-06-11, 11:08:24
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Hi Guys
Managed to get corona for maya working yesterday. I've not had loads of time to figure everything out, but as a pretty much out of the box first test for something I was working on a while ago, thought I'd post this.
I spotted Nibiru had a thread similar, but I didn't want to hijack. Feel free to hijack this one with your own renders though...
Gaz
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only took a few seconds to do, DOF as well. Just repurposed an old scene, switching over texture files over to the corona surface. Two sunlights. I tried to hook up a hdri into the environment texture in the globals but it didn't seem to do anything.
I've not read the docs at this point though, so just fiddling about!
Gaz
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Which image format did you use for the hdri? At the moment only exr, jpg and png are supported as much as I know. In the output window you should see an warning or error if the image format is not correct.
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In actual fact, I've tried again using a jpg and its working fine. I was using a tif before, so that explains it.
I'm making notes as I'm going so I'll get a bunch and then post in one go.
I'm still getting an error message when trying to open render globals though in the localisedUI script...
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I think the localizedUI problem appears if you don't use the subscription pack of maya 2014.