Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Tom on 2023-08-27, 08:42:37
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Hi,
I'm rendering a short, simple animation: a camera slowly moving over a kitchen benchtop, showing some pieces of food and the cooktop.
The issue is, eventhough the movement of the camera is pretty slow, how to make sure the overall movement in the resulting video will be smooth, and not jerky? In other words how to implement a soft, nice motion blur?
Of course I could enable motion blur in the camera settings, but I don't want to do that in order to keep rendering times as short as possible.
I guess there must be a way to do that in post-production? I use After Effects.
It's worth mentioning there's not any moving objects in my scene, nor moving lights. The only moving thing is the camera.
What's your usual workflow?
Thanks for your advice.
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I think I know what you want...
I do this by converting the animation from 25 (or 30 or whatever fps you have?) to 60 with smoothing in the video edit.
I did a YouTube tutorial about this, but it's related to DaVinci resolve... so not sure how suitable it is for you.
I wouldn't be adding motion blur to the camera, either.
My tutorial:
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ReelSmart works good for After Effects
https://revisionfx.com/products/rsmb/after-effects/
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Thanks a lot guys. Looks awesome. I will have a look at these.