Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: karlingermano on 2023-06-25, 11:01:27

Title: Render freezes if Camera Physical Size is not 0
Post by: karlingermano on 2023-06-25, 11:01:27
Hi All,

I experienced that in Max 2020 if I set any value bigger than 0 in the new Physical size parameter IR starts and CPU on 100% but nothing appears on the render and you can't stop or cancel rendering so only option to force close Max. I got confirmation from others that it's not an individual issue. Also no specific scene (it does that even with a simple plane with water material and the camera with a sun and sky system.

Thanks

Title: Re: Render freezes if Camera Physical Size is not 0
Post by: NazarVitkovskyi on 2023-06-26, 11:21:08
Hello there,

thank you for reporting this to us. I was able to reproduce the issue. It is already logged to our dev team.

(Internal ID=1148390217)
Title: Re: Render freezes if Camera Physical Size is not 0
Post by: oliverhessian on 2023-07-26, 15:07:14
Hi, I seem to be having some crashing issues with the Physical Camera Size in the interactive render. If I enable the feature at size 0 it seems ok, but when I increase the size, I don't get the half in half out result and when I try to stop the interactive render the stop button hangs and 3ds Max crashes.
Title: Re: Render freezes if Camera Physical Size is not 0
Post by: romullus on 2023-07-26, 15:15:48
I believe this has been fixed in Corona 10 Hotfix 1 (https://forum.corona-renderer.com/index.php?topic=40587.0) You can download it from here and test if it solves the issue for you: https://corona-renderer.com/download
Title: Re: Render freezes if Camera Physical Size is not 0
Post by: TomG on 2023-07-26, 19:55:09
Yep, that is one of the fixes in HF as romullus says. Do please install, everyone, since crash fixes are high priority for all users :) Thanks!