Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: A5000 on 2023-05-15, 17:25:15
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I would like to bake the texture of a simple plane with a Hair and Fur (WSM) modifier. That doesn't seem to work. Is it even possible to bake textures of objects with WSM modifiers?
Thanks!
(https://i.ibb.co/ZBHKdFm/1.png)
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If you need to bake the fur on a flat plane, then the easiest way would be to simply render that plane from top orthogonal view. You can use render elements to get bakes that you need, like diffuse, normals, depth and so on.