Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Tonleal on 2023-04-17, 04:23:59

Title: Lathe Modifier - Texture Issue
Post by: Tonleal on 2023-04-17, 04:23:59
Hi there,

I'm with a texture issue with the lathe modifier, it makes the texture separated by each triangular face, not like a single model when I try to render this table. The first image is the model view, which is right, and it supose to be the same when rendering but it's not. Does someone knows how to fix it?

Title: Re: Lathe Modifier - Texture Issue
Post by: Avi on 2023-04-17, 08:08:28
Did you UV your 3D Model?
Title: Re: Lathe Modifier - Texture Issue
Post by: maru on 2023-04-17, 16:31:44
This seems to be a general 3ds Max question, not Corona-specific, but check out the Corona Triplanar map - you may find it useful in many applications: https://docs.chaos.com/display/CRMAX/Corona+Triplanar+Map
Title: Re: Lathe Modifier - Texture Issue
Post by: James Vella on 2023-04-18, 06:19:16
Are you using procedural textures? If so then use Explicit Mapping type from the Coordinates tab. Scale doesnt match the viewport when using ObjectXYZ.