Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Daily Builds => Topic started by: Beck on 2023-01-30, 14:11:35

Title: Render marked takes to Picture viewer is not working anymore
Post by: Beck on 2023-01-30, 14:11:35
Hello

"render marked takes to pictureviewer" renders always the same take (the actually marked take) instead of switching trough all marked takes.
 

(Daily Build 2023-01-23)
Title: Re: Render marked takes to Picture viewer is not working anymore
Post by: John_Do on 2023-02-03, 17:19:17
Hi Beck,

I have this issue too, it is here since Corona 9. There is a workaround, you have to set the C4D Picture Viewer as the default Framebuffer in Corona settings, like this :

(https://i.imgur.com/OZaj0Mv.png)

Title: Re: Render marked takes to Picture viewer is not working anymore
Post by: Beck on 2023-02-06, 11:37:09
Ok, thank you John.
I have this problem only since the last daily build 2023-01-23 (C4D R25). But i will try your workaround.
Title: Re: Render marked takes to Picture viewer is not working anymore
Post by: Beck on 2023-02-06, 16:02:20
This setting seems not to be the problem, because this was already set to "C4D picture viewer" in my corona settings.
Thank you anyway
Title: Re: Render marked takes to Picture viewer is not working anymore
Post by: John_Do on 2023-02-14, 20:45:11
Can confirm, I had the issue today with Corona v9. In fact I had the two results, one scene where it worked and the other one it failed to change the active take. In the latter the marked takes were the children of a parent take, which itself is parented to the Main take. I don't have the time to dig further but it could be related to this.
Title: Re: Render marked takes to Picture viewer is not working anymore
Post by: John_Do on 2023-06-01, 23:41:20
I had this issue again tonight, before launching a big batch of renders. It isn't specific to Corona since the issue occurs with the basic Viewport Renderer too, and not hardware-specific since it happens on two different workstation.

Then a simple Google Search leads me too a post on Core4D forum from 2021 that confirmed that the issue is 01) old 02) on Cinema 4D side : 

(https://i.imgur.com/dTCBoEH.png)

(https://i.imgur.com/H0F6MRI.png)

 (the post : https://www.core4d.com/ipb/forums/topic/115341-takes-system-bug/ (https://www.core4d.com/ipb/forums/topic/115341-takes-system-bug/))

So I've ran a close inspection of the overriden properties in the Takes Manager, and after deleting just the following little f*cker, everything works again !

(https://i.imgur.com/1wnOw9N.png)

I don't know if the propertie was tied to a deleted camera, or maybe a deleted Corona Tag, but it seems that the absence of the original data / object / propertie lead to a bug that render the current take over and over ( as many times as there are marked takes if you use the related command ).