Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: 3DRenders on 2023-01-19, 11:55:15

Title: Physical camera to Corona Camera
Post by: 3DRenders on 2023-01-19, 11:55:15
Hi there,

I imported cameras and have them in max - How do i convert them to Corona camera's?
If i cant how do i create them in that exact same place?

cheers
Mo
Title: Re: Physical camera to Corona Camera
Post by: romullus on 2023-01-19, 12:13:11
I don't know if there's automated way of doing this, but if there's not very many cameras in your scene, you can "convert" them manually. To do this, first switch to the camera view in the viewport, then press "p" to switch to perspective and in Corona toolbar press create Corona camera from view. The new camera will be placed at exactly the same position as the old one and their field of view will be matching. Keep in mind that the new camera will not inherit more advanced effects, like exposure, shutter speed, DOF, etc. - you'll have to re-create these manually.
Title: Re: Physical camera to Corona Camera
Post by: BardhylM on 2023-01-19, 12:31:20
It is a simple process as romullus explained but there can be a problem with going out of a camera in perspective with "P" and not be in the same position.
It has to do with the shift option I would guess, as if you have the "Auto Vertical Tilt Correction" or "Automatic Vertical shift" the shift it normally hidden. And transitioning in perspective it places in a different height from camera, and in some extreme perspectives the change can be quite drastic.
Maybe just turn off those options before doing this "Conversion".
Title: Re: Physical camera to Corona Camera
Post by: Aram Avetisyan on 2023-01-19, 14:38:03
Depending on the functionality and changes needed to be done for manual conversion, it may be an option to select all cameras and apply CoronaCameraMod modifier to them. It will be an instanced modifier, so if there are changes that are for all cameras, like enabling motion blur or DOF, you can change it quickly for all by just changing a parameter on one camera with instanced (written in italic) CoronaCameraMod modifier. Then when a camera needs to become unique from the rest, you can Right Click on the modifier stack (for single or multiple camera selection) and Make unique. Then continue changing the parameters.

Hope this helps.
Title: Re: Physical camera to Corona Camera
Post by: 3DRenders on 2023-01-19, 15:24:52
awesome!!! Thank you so much!!
Title: Re: Physical camera to Corona Camera
Post by: 3DRenders on 2023-01-19, 20:29:21
I also want to turn standard lights that i imported into Corona IES lights...

Is that possible?