Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: second ich on 2023-01-05, 12:48:57

Title: Fog vanishes when hit by camera
Post by: second ich on 2023-01-05, 12:48:57
Hello, I have an animation with a camera flying through fog. I use the corona volumetric material and a box as fog volume. But as soon as the camera enters the fog volume the fog vanishes. Is there a way to fix this?

Thank you
Title: Re: Fog vanishes when hit by camera
Post by: maru on 2023-01-05, 13:09:42
This won't work in Corona 9 or older, but works now in Corona 10 daily builds: https://forum.corona-renderer.com/index.php?topic=38385.0
Title: Re: Fog vanishes when hit by camera
Post by: second ich on 2023-01-05, 14:47:22
Oh, I need this for production. But Thank you for the daily build. Any Idea when it will be released?
Title: Re: Fog vanishes when hit by camera
Post by: maru on 2023-01-05, 14:58:32
It is planned for May - https://trello.com/b/EfPE4kPx/corona-tentative-road-map-3ds-max

Meanwhile, you can "cheat" by placing your camera in a bubble. For example you can put a small sphere around it and then use boolean operations to cut the bubble out of the mesh with the volume material. Or you can apply the Corona Slicer Mtl to the bubble - https://docs.chaos.com/display/CRMAX/Corona+Slicer+Material
Title: Re: Fog vanishes when hit by camera
Post by: second ich on 2023-01-05, 15:05:25
Thank you so much, thats a very good idea!