Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: orbitalpunk on 2022-12-11, 23:04:37

Title: Cosmos vehciles shows as bounding box
Post by: orbitalpunk on 2022-12-11, 23:04:37
Hi there,

When ever i import a cosmos vehicle from Corona Cosmos, they show up as a empty bounding boxs in the view port. If I render or interactive render it shows up fine. If i import anything else besides vehicles like furniture or vegetation, its fine in the view port.

if i import cosmos vehicles using the Vray toolbar instead, they show up fine in the view port. I have done a clean uninstall of Max, Corona and Vray already and still the same.

Everything is up to date.

Any suggestions?
Title: Re: Cosmos vehciles shows as bounding box
Post by: rowmanns on 2022-12-12, 09:35:00
Hi,

You can change the view in the CoronaProxy options of the Cosmos asset. It's actually an optimisation to keep the viewport smooth. Assets with over a certain amount of polys import with the proxy object set to box rather than full mesh. This optimisation wasn't done in V-Ray yet, which is why you see the difference.

Cheers!
Title: Re: Cosmos vehciles shows as bounding box
Post by: orbitalpunk on 2022-12-12, 10:03:37
Thanks Rowmanns