Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: GRouslan on 2014-05-23, 22:48:30
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I wish to modify exposure for the custom material editor scene. Materials in the current scene seem to dark for me (especially after playing with diffuse level).
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Implemented these two string options:
float mtlEditor.lightsSize = 1.0
float mtlEditor.lightsIntensity = 1.0