Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => Topic started by: BigAl3D on 2022-11-05, 00:28:47

Title: Problems with Takes
Post by: BigAl3D on 2022-11-05, 00:28:47
I'm not certain this is just a v9 issue or not, since I haven't used the Take system in a bit.

If the Corona preferences are set to always use the VFB, the command Render Marked Takes doesn't seem to work. It seems to be rendering somewhere because if I hit render again, it asks if I want to abort the current render. Not shows up on my drive however. When I switched the preferences back to C4D's Picture Viewer, everything worked as expected.

Also when rendering multiple takes, I keep getting the window indicating I am missing all or most of my textures, but nothing is actually missing. When I continue with the job, rendering is as expected with zero missing textures. Rendering the same scene with a simple Render to Picture Viewer gives me no warning and also renders as expected.

Not sure what's going on there.
Title: Re: Problems with Takes
Post by: bnji on 2022-11-09, 16:43:24
Hi BigAl3D,
Thank you for your feedback.
We will investigate this and will let you know the outcome as soon as we can.
Kind regards.
Title: Re: Problems with Takes
Post by: bnji on 2022-11-18, 07:29:51
Hi BigAl3D,
Thank you for your patience.
Is there a chance you've selected the Corona VFB as default in the Corona preferences?
If so, could you please try setting it back to the C4D's Picture Viewer and see if the issue persists?
Please keep me posted.
Have a lovely day.
Title: Re: Problems with Takes
Post by: BigAl3D on 2022-11-18, 23:57:09
I addressed that in the my OP. I had set the VFB to be the default which how I noticed this issue. Not a big problem, just one that shouldn't be there.

When I change it back to Picture Viewer, it works however, that's when the warning comes up about all the "missing" textures yet it renders perfectly.