Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: romullus on 2022-10-15, 16:54:06
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I found that if you plug CoronaMix in to UVW randomizer, the latter will change its randomization behaviour. Watch the video for details.
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I was not able to reproduce it.
Tried with simple checker texture, run directly through UVWRandomizer (Mesh Element, Instance modes) and through CoronaMix (texture/CoronaBitmap assigned to bottom, top layer white, multiply blending mode) and then randomizer, and the results where identical. Tried with RC4 and RC1.
Any instructions on how to reproduce will be helpful.
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Thanks for looking at the issue. I prepared simple scene where this issue is 100% reproducible for me. Let me know if you still can't reproduce it on your end.
3ds Max 2023.2 (saved as Max 2020), Corona 9 RC4
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Thanks for the file.
This has been reproduced and reported.
(Internal ID=982963733)