Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: MartoStyle on 2022-07-08, 14:40:33

Title: Burn value
Post by: MartoStyle on 2022-07-08, 14:40:33
Please implement burn value like in Vray Thanks!
Title: Re: Burn value
Post by: maru on 2022-07-08, 14:47:30
Can you please explain why? What's your typical use case for this?
Title: Re: Burn value
Post by: piotrus3333 on 2022-07-08, 17:13:09
Please implement burn value like in Vray Thanks!

you mean mix value between linear and Reinhard?
Title: Re: Burn value
Post by: MartoStyle on 2022-07-08, 18:47:33
I mean this when somewhere is burning to remove it easier. Thanks in advance!
Title: Re: Burn value
Post by: TomG on 2022-07-08, 19:10:34
I'd have thought Highlight Compression in the VFB, or the application of the ACES OT, or the use of a LUT, would do nicely for taking care of this?
Title: Re: Burn value
Post by: piotrus3333 on 2022-07-08, 20:33:43
I mean this when somewhere is burning to remove it easier. Thanks in advance!

Reinhard operator. range 1-999 is matching VRay’s 0-1.
Title: Re: Burn value
Post by: maru on 2022-07-09, 14:23:26
Maybe this tutorial can help a bit?
Title: Re: Burn value
Post by: MartoStyle on 2022-07-09, 16:09:03
I mean this when somewhere is burning to remove it easier. Thanks in advance!

Reinhard operator. range 1-999 is matching VRay’s 0-1.
Thanks for all answers  but this i think is the most accurate i know every way to coorect the hilight burn but i thought that this parameter in Vray is somethin else if it is thrue that is matchin vray s 0-1 everything is ok.