Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: Philw on 2022-05-31, 11:27:37

Title: Decal for displacement only
Post by: Philw on 2022-05-31, 11:27:37
Hi - struggling a bit myself - but is it possible to just use the decal as a displacement stamp only? i.e. no diffuse or any other component just the displacement map loaded in?

Thanks
Title: Re: Decal for displacement only
Post by: TomG on 2022-05-31, 13:25:27
Not at present, no, since it has to have a Material assigned and the Material contains Diffuse and everything else.
Title: Re: Decal for displacement only
Post by: Philw on 2022-05-31, 14:02:09
Ok thanks. Would be good if it could in the future. It would be perfect for what I need to do (car wing with indent for a badge)...
Title: Re: Decal for displacement only
Post by: BigAl3D on 2022-05-31, 15:43:17
Somehow I was able to add cracks to this road without a diffuse channel. This material is a legacy material. Maybe that makes a difference?
Title: Re: Decal for displacement only
Post by: Philw on 2022-05-31, 15:45:56
Did you use the displacement as the opacity mask too? I tried that but because I need a close-up there was a fringe that I couldn't get away with - but it would have been ok for a distant shot I think...

Thank you
Title: Re: Decal for displacement only
Post by: BigAl3D on 2022-05-31, 16:46:34
I think I used the same crack texture, inverted and maybe more contrast. I'll zoom in and see how it looks.
Title: Re: Decal for displacement only
Post by: Philw on 2022-05-31, 16:50:32
Thank you. Yep pretty much what I tried just without the contrast.
Title: Re: Decal for displacement only
Post by: BigAl3D on 2022-05-31, 20:19:26
Here's a closer look. My setup is not hi-res enough for this close by the way.