Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: DPS on 2022-05-24, 06:56:18

Title: Corona 8 - didn't save tonemapping settings to cxr
Post by: DPS on 2022-05-24, 06:56:18
My first render using C8 and this problem occurred. I rendered it using Backburner to one of my nodes. DBR was on using another node - all appeared normal.

I watched the progress using remote desktop & I made a few tweaks (as per usual) whilst rendering.

It finished up and saved as per usual but when I opened my cxr as it looked like a rainbow - with most tonemapping parameters set to 0.

Thoughts?



Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: DPS on 2022-05-24, 07:00:33
I fixed this in the CIE, and saved out the settings. But when I reloaded it - it stuffed it again. Hope this one can be fixed ASAP. I'm a dumbass for updating mid project.

       Bool colorMap.enabled      = true
      Float colorMap.iso      = 100
      Float colorMap.fStop      = 2.79999995
      Float colorMap.shutterSpeed      = 50
      Float bloomGlare.bloomIntensity      = 1
      Float bloomGlare.glareIntensity      = 1
        Int bloomGlare.streakCount      = 3
      Float bloomGlare.rotation      = 15
      Float bloomGlare.streakBlur      = 0.200000003
      Float bloomGlare.colorIntensity      = 1
      Float bloomGlare.colorShift      = 0.5
      Float bloomGlare.threshold      = 1
       Bool bloomGlare.enabled      = true
      Float sharpening.amount      = 1
      Float sharpening.radius      = 1.33000004
      Float blurring.radius      = 1.33000004
       Bool sharpening.blurring.enable      = true
      Float bloomGlare.size      = 15
     String colorMap.pipeline      = Y29mZmkA/wABAAAAAAAAABYIAAAAAAAAFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////3icE3HOSMwv1nMuLSpLLfYvSC1KLMkv0ozkZwABAJTLCIZ4nOMVcc5IzC/Wcy4tKkst9i9ILUosyS/SjORnAIHLTJLYpPVcEksSpSAyPpl5qYlFIfnBRelJMHktqHaR+QfYGJgY4KDBHoSRBFAlYJgvIDM1ObU8szjVuTQpM3kYGMAIBBwFiUWJOTmpOUQEnL08bjXgwBeCyIdk5pXAxDWgeo2DZ5XjkXYWx5QDGykItbIULqwO1ZIpMTmDEdl3uJXWimFIgQ2HCjvn55UUJRbD5dSg2iRmX7zNYONjpR/vm1gRX1xSmpamH++cX5SflxjvExpSHB+Sn5eam1hQkJmXruCfl1Op7xIcbxIflphTmgo0NdTJFew0ArY4SWOXB7sQmg/cMnNyM5NhMqpQnad0+LeAQwCvKjdJbLLI/g9KzczLSCxKgcmpQHXqsT8Jh4cwAbVu0tjlwfZIQOSCE0tKgYKZ+XkwWWWo7gxT0YmMs2ZK2hNU6SeLSwXYJjmIrHtRamqeb2J6al5JInKSUoKaYvtEIp2R6/rivUSqD1DGrw656AnPyCxJdUrMScxLToXJK0LN+bTr2WxGEIMItSHyuNWA7VOCyAdk5JfkpxclFmRkJrtWFOQXlxbB1SlAzWLt6rNjZNiw2ZUEPT7qhNUip6KwzPS81JISuJw8rLQOmrOCgYAaP2ns8mDzZaAxnplbkJOK7gI5qAlvtVqZGY2Nje1BHKJ06CjiUwW2mUHL7cMHxrNnzuwHADBp9/F4nO2Wz2sTQRTHk+2mrRbaIv6oFBGpIkjoofVYSsjaasHS0LR6ECmT3be7A7Mz68xsf4WAePAgXj307sGzf6EzO9OQbbY/iLkI9rBN3rx985k38/1OFnbngUosTw44hMCB+rBkAmtejJhY3vIYYXwbpSmm0U4KHEnG1xevGKzcmWQp+pRBDVO5uuI2tlZXjmsRZ1n61Ly2TxE/KXt1+RWSqFpRf85MyiEAH4Rg/CZEkwInKQEHB2Za+33OsrgdxojTaH6vukCzZMGU8jJ+CFtUAk8ZQRIz6lZqsy2s5j3CArysg31NM9cPvcUUENeI94pp+xSHjCfO8IgXMx4gMqFGZppwioHnYVd9/1mzePOWR68sh/pW8/U/0cUSkq7PqOSMtJhamui+MMHG5upKXT96vV49zYd0+86HCYTyDaIBgYHMOsdRPBzWFfBgG7ofLmvQR536n+lfZerVgaIOgcAbOF6NpmUt/dDbyCWzOFBViZBiiRHBp7BJUORWnDmh1EjgQMYcUACBls10ijgiBIjWy6+q8YCHg3WGhH8jh5iYsovIVW2VfisXjB4eEpPNcEOFetUybF7LgD42mUbxe6zNo85ouJVlq/IHJnvnEDjHgV7Bmir6cn22v5v547PtlE3fU7s72sROWZ9cqepdRnLRNVMkY6fR7jt6SHJHV5BnFvK+7VI2IqNbyqjnzR82MKXm99UVYABscIawCHEs40S56cDbh4bsfKe1/pAYZwunfVuzgHNWPOCbmCiuMR7wu7HSP9Ee4LFE3Y5CKEkXG8KxH7djFLAjURj4Ui20ZBcwjREPxtiS6+FODcIjM0UbyYznpjRGiNuiX7Uw9Ve7/CVT+TUHoNsoUr8q0JjFNR9dqF26DdZZ3sfKYpuIIPWja5wMvk7fgyTPzDgUGIhBeG7Kt2ImWcRRGmN/4zhlQqWPhlItQ3lmfWNh2G5ypvXcSn4XT+c7HFGQckSO8rtBX5BUKAO5lOTcaEJ1YbEwvC7vh2V+Yo9zHvy7DpZu5qwoVL4O6w/iDi+ceJzTSiwoyMlMTizJzM/TL8tL0UvOSMwv1kvOL8rPSwRSOflFurlANZl56Tc6TBiZBFzzSjJLKoNS01KLUvOSU4v5QyoLUl1S0zLzMkFmFAMA6OAe2wEAAAAAAAAABAQBABAAAQAAAAAAACIAAAAAAAAAAgAJAR0AAAAAAAAAAUAIcGlwZWxpbmUBgCZhcHBsaWNhdGlvbi92bmQuY2hhb3MuZW50aXR5LXJlZmVyZW5jZQUBABAiAQAAAAAAABwCAAAAAAAAAgAJAZEGAAAAAAAAAUAMLmVudGl0eS1kYXRhAYAhYXBwbGljYXRpb24vdm5kLmNoYW9zLmVudGl0eS1kYXRhAoAOZjQBBQEAED4DAAAAAAAABwMAAAAAAAACAAkBzwsAAAAAAAABQBEudHlwZS1kZWZpbml0aW9ucwGAJmFwcGxpY2F0aW9uL3ZuZC5jaGFvcy50eXBlLWRlZmluaXRpb25zAoAqiTQBBQEAEEUGAAAAAAAAVQAAAAAAAAACAAkBUQAAAAAAAAABQBEubW9kZWwtZGVzY3JpcHRvcgGAJmFwcGxpY2F0aW9uL3ZuZC5jaGFvcy5tb2RlbC1kZXNjcmlwdG9yAoAOZjQBAQEAEJoGAAAAAAAAfAEAAAAAAAA=
       Bool lensEffects.useLegacyEffect      = false
       Bool lensEffects.customAperture      = false
       Bool lensEffects.aperture.useBlades      = true
        Int lensEffects.aperture.sides      = 6
      Float lensEffects.aperture.rotation      = 0
       Bool lensEffects.peripheralGrating.enabled      = false
      Float lensEffects.peripheralGrating.density      = 0.5
      Float lensEffects.peripheralGrating.length      = 0.300000012
      Float lensEffects.peripheralGrating.zoom      = 5
      Float lensEffects.peripheralGrating.slope      = 0
      Float lensEffects.peripheralGrating.strength      = 1
       Bool lensEffects.occlusion.enabled      = false
       Bool lensEffects.occlusion.symmetric      = true
      Float lensEffects.occlusion.ratio      = 0.200000003
      Float lensEffects.occlusion.rotation      = 0
      Float lensEffects.occlusion.arc      = 1
       Bool lensEffects.scratches.enabled      = false
        Int lensEffects.scratches.pattern      = Random
       Bool lensEffects.scratches.symmetric      = true
        Int lensEffects.scratches.streaks      = 1
      Float lensEffects.scratches.density      = 0.5
      Float lensEffects.scratches.length      = 0.5
        Int lensEffects.scratches.seed      = 0
      Float lensEffects.scratches.slopeVar      = 0
      Float lensEffects.scratches.widthVar      = 0
      Float lensEffects.scratches.zoom      = 2
      Float lensEffects.scratches.rotation      = 0
      Float lensEffects.scratches.strength      = 1
       Bool lensEffects.dust.enabled      = false
        Int lensEffects.dust.pattern      = Random
      Float lensEffects.dust.density      = 0.5
      Float lensEffects.dust.radiusVar      = 0
      Float lensEffects.dust.jitter      = 0
      Float lensEffects.dust.zoom      = 2
      Float lensEffects.dust.rotation      = 0
      Float lensEffects.dust.strength      = 1
       Bool denoise.blendEnabled      = true
      Float denoise.blendAmount      = 0.400000006
        Int denoise.filterType      = None
      Float denoise.sensitivity      = 1
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: bnji on 2022-05-24, 07:30:25
Hi,


You can downgrade to Corona Renderer 7 to continue working while the issue is being investigated.
Regards.

Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: DPS on 2022-05-24, 08:10:25
Great.
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: GeorgeK on 2022-05-24, 08:14:41
My first render using C8 and this problem occurred. I rendered it using Backburner to one of my nodes. DBR was on using another node - all appeared normal.

I watched the progress using remote desktop & I made a few tweaks (as per usual) whilst rendering.

It finished up and saved as per usual but when I opened my cxr as it looked like a rainbow - with most tonemapping parameters set to 0.

Thoughts?

Hi, can you please kindly provide the CXR file?
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: DPS on 2022-05-24, 08:15:42
Mind PMing me your email please and I'll send you a Dropbox link?
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: GeorgeK on 2022-05-24, 08:19:44
Mind PMing me your email please and I'll send you a Dropbox link?

Please check PM here in the forums.
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: GeorgeK on 2022-05-24, 09:10:00
Hi again, I am guessing these are the correct tone-mapping parameters right?

(https://forum.corona-renderer.com/index.php?action=dlattach;topic=36762.0;attach=166500;image)

Can you please try and delete the "Corona" folder, located here \AppData\Local\Autodesk\3dsMax\2023 - 64bit\ENU\en-US\plugcfg\corona and try to load the CXR again within CIE, if it fails at first please close CIE and try to re-load it.
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: DPS on 2022-05-24, 09:28:46
Hi

Those are the correct settings but removing the folder didn't fix the issue.

***EDIT* I've reverted back to the old corona folder in case there are some settings that I have set somewhere.
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: GeorgeK on 2022-05-24, 09:41:41
One more thing you can try, re-run Corona version 8 setup and select custom installation, make sure that Corona Image editor is selected. Can you please clarify which version of 3dsMax you currently have installed? Also, where is the CXR file being loaded from, locally?
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: DPS on 2022-05-24, 09:45:11
I'm using 2020 and the cxr saves to/and is loaded from a file server (NAS).
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: GeorgeK on 2022-05-24, 09:45:48
I'm using 2020 and the cxr saves to/and is loaded from a file server (NAS).

Interesting, can you try and load it locally please?
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: DPS on 2022-05-24, 09:49:40
So it works locally.
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: GeorgeK on 2022-05-24, 09:53:56
So it works locally.

Perfect, so there is the issue, this is a bug most likely I ll try and reproduce this and report it to the dev. team. Please stay posted, and thank you for the cooperation.

(Report ID=CRMAX-1625)
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: DPS on 2022-05-24, 10:40:43
Ok cool thanks for your help.
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: DPS on 2022-05-25, 01:43:56
I re-rendered this overnight (via backburner on one of my nodes), I just opened the file and it opens as expected.

I guess it's an intermittent problem, or an anomaly? Or maybe because I didn't change any tone mapping parameters whilst it was rendering?

*Edit* the new version didn't have any Lightmix elements either*


**Edit 2 - this has been working all day as it should. But just now it didn't work when opening a CXR. I closed it and re-opened and it worked. Weird. It's intermittent
Title: Re: Corona 8 - didn't save tonemapping settings to cxr
Post by: GeorgeK on 2022-05-25, 09:25:15
Hi and thanks for the update, I will update the task with the information provided.