Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: awa on 2022-04-14, 15:25:52

Title: Corona 8 old scenes
Post by: awa on 2022-04-14, 15:25:52
Hi
Regarding the new tonemapping, is it possible to rerender old scenes with old settings in VFB? Do I get the same look?

Regard“s
August
Title: Re: Corona 8 old scenes
Post by: TomG on 2022-04-14, 15:54:17
Existing scenes will load with a tone mapping stack that matches the old set up, and has the values from that scene, so should render identically.
Title: Re: Corona 8 old scenes
Post by: fobus on 2022-04-15, 14:32:20
I see no animated keys related to old tonemapping on CoronaCameraMod. It's a Big-BIG problem!
Title: Re: Corona 8 old scenes
Post by: fobus on 2022-04-19, 16:46:13
Is there any way to open old scenes with animated exposure and other tone mapping settins with Corona 8 or they are gone forever?
Title: Re: Corona 8 old scenes
Post by: arqrenderz on 2022-04-19, 19:00:02
Bump on these thread
Title: Re: Corona 8 old scenes
Post by: maru on 2022-04-20, 15:58:57
We are investigating, but it seems that it is not possible to animate tone mapping values in V8, sorry.
Title: Re: Corona 8 old scenes
Post by: fobus on 2022-04-20, 16:13:31
We are investigating, but it seems that it is not possible to animate tone mapping values in V8, sorry.

Wow!
It is very sad news!
Looks like downgrade.

(btw settings in Tone Mapping are animatable, but I see no possibility to recover animated keys from v7 scenes)
Title: Re: Corona 8 old scenes
Post by: Frood on 2022-04-20, 16:36:08
You can animate them. But it does not work without problems (I mentioned them after the first daily with new tone mapping came public, it was the first thing I tested). For example, you cannot grab keys in the timeline to move them, you do not get brackets at key positions because it's now an extra non-max interface, Shift-RMB does not create a new key, and keys from old cameras do not transfer anyway (I can understand why and it is tolerable).

Sorry to say, but those issues are that typical animation ignoring attitude Corona development (and QA, which is worse) always had. I have countless open reports about keying, animation and parameter block issues generally. And there is no movement at all.

Quicktip: If you want to animate camera override tonemapping stuff, do not use any old cameras. Create a new (v8) one. So be sure to update any startup scenes with a camera inside.


Good Luck



Title: Re: Corona 8 old scenes
Post by: fobus on 2022-04-21, 05:07:04
Sorry to say, but those issues are that typical animation ignoring attitude Corona development (and QA, which is worse) always had. I have countless open reports about keying, animation and parameter block issues generally. And there is no movement at all.

May be with Chaos Corona it will change. Only hope remains.
Title: Re: Corona 8 old scenes
Post by: GeorgeK on 2022-04-21, 13:38:53
Hi and thanks for the feedback, some of the issues mentioned here are already logged. As for loading old animated data for cameras, and translating it to the new tone mapping, from what I am being told it's quite more complex, we will also look into it and hopefully it can be addressed.

(Report ID=CRMAX-1560)
(Report ID=CRMAX-1561)