Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Rudgary on 2022-04-01, 18:16:51

Title: Normal map problem
Post by: Rudgary on 2022-04-01, 18:16:51
Hi everyone! To be short, when I am applying too much bump(more then 1), I start seeing mesh wire on my renders, like smoothing groups stops working in some places. I have uploaded reference img and part of the normal map, also you can see my node setup. As a bitmap I am using .exr. I have tested .jpg and .png. Result is the same. Also I tested it using different modifiers  (Turbosmooth, Opensubdiv and Meshsmooth).
I would like to be able to have more control over bump strength but because of that, maximum of what I can effort is 0.8-0.9.
(https://i.imgur.com/HoYdTtD.jpg)
(https://i.imgur.com/BHNApfZ.jpg)
(https://i.imgur.com/KzfY820.jpg)