Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] Daily Builds => Topic started by: Philw on 2022-03-31, 12:14:58
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As above - previously working vrlclient.xml pointing to central machine on network now being ignored on all clients and nodes and pointing to 127.0.0.1 locahost instead. Any ideas please?
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It seems to be working here with RC3, both with client running on Windows and macOS (tested with one Windows and one macOS (Intel) machines with vrlclient.xml pointing to single macOS (M1) machine). Is there anything specific in your vrlclient.xml that might be relevant? In my tests I only configured primary server (Host) and left secondary (Host1 and Host2) empty. Also, is this happening on Windows or macOS?
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Just this, and all was working very smoothly with RC 2 across full C4D host on MacOS and Windows and on Windows TR clients.
<VRLClient>
<LicServer>
<Host>192.168.3.230</Host>
<Port>30304</Port>
<Host1></Host1>
<Port1>30304</Port1>
<Host2></Host2>
<Port2>30304</Port2>
<User></User>
<Pass></Pass>
</LicServer>
</VRLClient>
Now the "license server" button in "about" just launches local instance of the server on each machine, despite that xml being present in the same, correct location.
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So - I noticed that the Windows version has a configure license server button in the prefs - using that made the Windows clients update their config to point to the network host. MacOS doesn't have that though?
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So I can't make the Macs grab their licences because that override button doesn't exist. Its as if they aren't looking in the right place for that file?
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As I have had no reply here or to my proper support ticket...
I've manually set a MacOS env variable for VRAY_AUTH_CLIENT_FILE_PATH= (which seems to be the only other way to force a path to the xml file on MacOS from online docs)...
Now, my Corona does grab a license from my network license machine so that's good... but just as a note - "license server" button in "About" still tries to launch the local 127.0.0.1 instead of the proper location.