Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: LeSill on 2022-03-21, 15:34:22
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Hello Corona team,
I am working with Corona for some time and I think I have already placed this suggestion here some time ago. It is a huge irritation, that when I release some node/texture or another shader in the NODE MATERIAL EDITOR it stays plugged in the normal material editor. I am forced to check quite frequently if the shaders were released. It would be nice if the node material would work the same way as the normal material editor. Thank you, guys.
Kind regards
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Sorry for the delay here!
If you (or anyone else) is experiencing similar issues, please let us know, and also please tell us whether you are using Shared Shader.
We were not able to reproduce this so far.