Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: rohe on 2022-02-26, 10:58:07
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hello, while converting without any problem in version 6, many materials are converted incorrectly in version 7. For example, velvet materials become glass, and woods have excessive shine. It cannot translate many materials. Anyone experiencing this problem?
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This is due to the new Physical Material being more physically accurate, and other materials being converted from are often set up in a non-physically accurate way (including from the old Corona Legacy Material) which leads to complexities in trying to interpret those in terms of the new Physical Material. There is a dedicated thread for this (https://forum.corona-renderer.com/index.php?topic=33253.0 ) where we have gathered feedback, and we'll be taking an ongoing look at how the Converter could be improved to give results that are closer to what is "expected".
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Hi,
Thanks for your answer, I have one more question.
When I save my files as an archive, a lot of maps are lost. When I archived in Corona 6, it didn't disappear that much. Did you get such an error?