Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Billabong on 2022-02-13, 23:24:06

Title: Render elements are blown out when using Interactive lightMix
Post by: Billabong on 2022-02-13, 23:24:06
When I adjust my lights using the light mix, the changes dont reflect my render elements, like volumetrics, BloomGlare, reflect and refract are all overexposed/blown out. Is there a way to fix this?

 Thank you

 -B
Title: Re: Render elements are blown out when using Interactive lightMix
Post by: Billabong on 2022-02-14, 15:05:53
Any one have any thought son this before I have to relight this scene and do away with ILM?
Title: Re: Render elements are blown out when using Interactive lightMix
Post by: romullus on 2022-02-14, 15:58:49
It wouldn't hurt to show some images/screengrabs of what results you are getting, it's kinda hard to understand the problem from your description alone.
Title: Re: Render elements are blown out when using Interactive lightMix
Post by: Billabong on 2022-02-14, 16:33:51
My apologies. Here you go. So the first is the interactive lightmix render and the rest are render elements. You can see what each one is at top.
Title: Re: Render elements are blown out when using Interactive lightMix
Post by: Billabong on 2022-02-14, 19:13:37
I figured it out. I'm posting the solution incase anyone else has this problem. I was using Global exposure. I changed it Use Photographic and adjusted my camera settings and it fixed my issue.