Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: ASIMO on 2022-02-10, 18:54:05
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Dear Community
Since the release of the new material system with Physical material I miss the option to control the exact intensity of a reflection.
This was possible by using the Level-Amount or even apply a color in the Reflection Tab in the Old System (Legacy Material)
It was possible to create surfaces that have 100% Glossiness but would reflect only 50% if needed. IOR would stay the same.
This was helpful for less reflective glass surfaces to create an anti-glare effect for switched Computer or Tablet screens.
How would this be correctly done in the new system ?
What is the logic behind it ?
Thank you for your feedback :)
best – Asimo
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What is the logic behind it ?
Logic is probably not the most successful :(
And you are not the only one (https://forum.corona-renderer.com/index.php?topic=35428.0)...
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As I see, logic and models present are:
- 'Standard Physics' for "New"
&
- "Game Theory" for "Old".
Both co-exist NOW.
Application, of one or other, is up to user awareness.