Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: jfonacier on 2022-01-29, 01:41:39
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I am relatively new to Corona and I'm having what seems like flickering in the GI. I'm doing an animation project and have been using the same settings with no flickering but for some reason I'm getting. I think the only difference with this scene is that it has water rippling and a water feature but both are done with animated textures. I'll continue to test but any help would be appreciated.
I've attached a test animation below as well as the render settings
Thanks.
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Lots of things to try - swap to the 4K Cache (recommended anyway); if that doesn't help leave it on the 4K cache, and try precalculating the cache and then loading that rather than calculating it afresh for each frame (
); if that doesn't work try raising the precision; if all else fails, using Path Tracing in place of a Cache should work though will be slower to render. Please do let us know which solution ended up working too, thanks!
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Are you using CoronaPhysical Mtl for the glass windows and for the water material?