Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: TeoRossi93 on 2021-12-20, 16:27:14
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Hey guys!
I'm attaching an image in which you will see 2 rocks.
Both objects have the same material, top one is a simple fbx while the bottom one is a baked alembic (that is going to break).
As you can see displacement and normal are both working in a weird way, is there any way to fix this thing?
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Hi there, texture baking is not currently supported.