Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: dianalacruz on 2021-12-01, 13:50:50

Title: Distributed Rendering + CoronaMultiMap gamma stripes
Post by: dianalacruz on 2021-12-01, 13:50:50
Hi!

Since I know that MultiTexture causes a lot of problems with DR, I used Corona MultiMap, but had a problem when compiling the info from different computers.

here's the final render:
https://drive.google.com/file/d/1pwbLwrsKUzo2rsYk61JWgNu3EE_7Fzye/view?usp=sharing (https://drive.google.com/file/d/1pwbLwrsKUzo2rsYk61JWgNu3EE_7Fzye/view?usp=sharing)

And here how I see it WHILE rendering:
https://drive.google.com/file/d/1kdBvYUxyGkTEZzlATzJ9Tg2DzZKsWRk4/view?usp=sharing (https://drive.google.com/file/d/1kdBvYUxyGkTEZzlATzJ9Tg2DzZKsWRk4/view?usp=sharing)

Thanks!
Title: Re: Distributed Rendering + CoronaMultiMap gamma stripes
Post by: aaouviz on 2021-12-01, 14:32:29
Just a stab in the dark:

Have you made those planks with floor-generator?

If so, are you positive that Floor-generator is installed on both machines?

I'm betting this is the problem...
Title: Re: Distributed Rendering + CoronaMultiMap gamma stripes
Post by: dianalacruz on 2021-12-02, 09:02:10
Oh my!
That's maybe the problem! I'm gonna check if it's installed everywhere and render again.

Feeling so dumb that I didn't think about that hahaha I've installed like 20plugins on every machines, I didn't even think that forgetting one could be the problem.

I'll tell you soon.
Title: Re: Distributed Rendering + CoronaMultiMap gamma stripes
Post by: aaouviz on 2021-12-02, 09:51:57
Good luck mate.

It's a pain I know - making sure each machine has the exact same software and plug-ins installed at all times.

I've asked, but never found a solution on how to manage this - some sort of system that automatically organizes this for us would be amazing.

The best I've come up with is a spreadsheet, ha. Showing my PC's and a list of each plug-in installed.
Title: Re: Distributed Rendering + CoronaMultiMap gamma stripes
Post by: Frood on 2021-12-02, 10:12:49
A simple but very useful approach is to create a test scene, where every plugin you need is used. Create a BB job from it and let every node render one frame to check if everything is working correctly.


Good Luck



Title: Re: Distributed Rendering + CoronaMultiMap gamma stripes
Post by: aaouviz on 2021-12-02, 10:25:50
Good tip!

Alternatively, Pulze Render Manager also achieves this quite easily. It checks each node PC when using their (sort-of distributed rendering) system and lets you know of any missing plug-ins.

I'm a HUGE fanboy of their offerings, so I can highly recommend both the Scene Manager and Render Manager.
Title: Re: Distributed Rendering + CoronaMultiMap gamma stripes
Post by: Frood on 2021-12-02, 10:53:21
Yes, and it does (plugin) version check and sanity checks as well. The render manager looks great all in all. But personally I do not want to be hooked on another software - I monitor all max.log files and get warnings anyway if something is missing. Keep it simple :)


Good Luck



Title: Re: Distributed Rendering + CoronaMultiMap gamma stripes
Post by: dianalacruz on 2021-12-03, 09:16:09
Good luck mate.

It's a pain I know - making sure each machine has the exact same software and plug-ins installed at all times.

I've asked, but never found a solution on how to manage this - some sort of system that automatically organizes this for us would be amazing.

The best I've come up with is a spreadsheet, ha. Showing my PC's and a list of each plug-in installed.

Aaaand It was that. We've 6 render nodes, and it was missing in two of them... I'll try your ckeckers and recommendations, because indeed is a pain hahaha

Thank y'all mates!! <3