Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: TeoRossi93 on 2021-11-08, 23:22:05

Title: Texture in Corona Light
Post by: TeoRossi93 on 2021-11-08, 23:22:05
Hello guys,

I was wondering if there will ever be the possibility to load textures in the corona light object, like in 3dsmax.
I'm attaching you some renders that were done (by Colorsponge) using 3dmax lights with some .hdr textures in them, resulting in beautiful flare effects.
Is it possibile to achieve such result in c4d right now with some workaround?
Title: Re: Texture in Corona Light
Post by: mmarcotic on 2021-11-09, 08:42:39
Hello,

we have this logged as a feature request, but other features/tasks have higher priority at the moment.

Thanks,
Jan
Title: Re: Texture in Corona Light
Post by: Beanzvision on 2021-11-09, 11:55:46
To get a similar effect you can use a standard C4D light and apply a texture to it that is mapped as ''Flat''. This will not be visible in IR, just the preview or final render. Or you can use Cinema's interactive render region and it will be visible.

(https://forum.corona-renderer.com/index.php?action=dlattach;topic=34831.0;attach=156289;image)
Title: Re: Texture in Corona Light
Post by: WorkFlow on 2021-11-09, 11:58:24
To get a similar effect you can use a standard C4D light and apply a texture to it that is mapped as ''Flat''. This will not be visible in IR, just the preview or final render. Or you can use Cinema's interactive render region and it will be visible.

(https://forum.corona-renderer.com/index.php?action=dlattach;topic=34831.0;attach=156289;image)

As I would need that feature quite a lot too I have a follow-up question for this workaround.
Are there any downsides to using C4D-lights compared to Corona native lights?
Title: Re: Texture in Corona Light
Post by: Beanzvision on 2021-11-09, 14:01:24
The main downside's that I can think of is, it not running with IR. Some C4D light features are not supported by Corona such as  ''visible light'' and ''Lens flare'' etc.