Chaos Corona Forum

General Category => Gallery => Topic started by: Nouvelle Mesure on 2021-10-05, 09:54:46

Title: NM-Lab System
Post by: Nouvelle Mesure on 2021-10-05, 09:54:46
Hi,
Some renders of our last collection : https://www.nouvellemesure-lab.com/ (https://www.nouvellemesure-lab.com/)
Corona renderer, Forest Pack Pro
Only vfb post production

Behance post > https://www.behance.net/gallery/127051515/GR01-NM-Lab-System-for-3dsMax (https://www.behance.net/gallery/127051515/GR01-NM-Lab-System-for-3dsMax)


(https://mir-s3-cdn-cf.behance.net/project_modules/1400_opt_1/e2e6e1127051515.6139e9c13be6d.jpg)

(https://mir-s3-cdn-cf.behance.net/project_modules/1400_opt_1/8372ce127051515.6139e9c13c5cf.jpg)

(https://mir-s3-cdn-cf.behance.net/project_modules/1400_opt_1/354621127051515.6139e9c13cda9.jpg)

(https://mir-s3-cdn-cf.behance.net/project_modules/1400_opt_1/c36d6e127051515.6139e9c13e316.jpg)

(https://mir-s3-cdn-cf.behance.net/project_modules/1400_opt_1/9d47da127051515.6139e9c13e828.jpg)

(https://mir-s3-cdn-cf.behance.net/project_modules/1400_opt_1/befca3127051515.6139e9c13db39.jpg)

(https://mir-s3-cdn-cf.behance.net/project_modules/1400_opt_1/a50298127051515.6139e9c13fc33.jpg)

(https://mir-s3-cdn-cf.behance.net/project_modules/1400_opt_1/2cd71c127051515.6139e9c13ed6a.jpg)

(https://mir-s3-cdn-cf.behance.net/project_modules/1400_opt_1/5a36b0127051515.6139e9c13d5bd.jpg)

(https://mir-s3-cdn-cf.behance.net/project_modules/1400_opt_1/15de9a127051515.6139e9c13f37a.jpg)
Title: Re: NM-Lab System
Post by: aaouviz on 2021-10-05, 10:22:21
Nice images.

I checked out the link, it's all very nicely presented but after scrolling through it numerous times I have NO idea what it does, or how it does it... it's intriguing nonetheless but more actual information might sell the product/service (???) better.

Good luck with it mate.
Title: Re: NM-Lab System
Post by: Nouvelle Mesure on 2021-10-05, 10:27:16
@aaouviz
thanks :) for more informations you can check the feature page here : https://www.nouvellemesure-lab.com/pages/nm-lab-system-features
Title: Re: NM-Lab System
Post by: aaouviz on 2021-10-05, 14:43:33
Hi! Thanks for the reply :)

I did visit the website, that's sort of what I was commenting on...

While it all looks intriguing and I have a very vague idea of what it is being sold, I still have NO idea how it works, or what it does...
Title: Re: NM-Lab System
Post by: John.McWaters on 2021-10-07, 06:33:10
I purchased one today during their flash sale. It's basically a well organized and already setup Forest Pack object.
Title: Re: NM-Lab System
Post by: aaouviz on 2021-10-07, 08:35:43
Cool!... I'd be interested to see how it works :)
Title: Re: NM-Lab System
Post by: wilbertvandenbroek on 2021-10-07, 10:51:03
Ha indeed maybe not clear from the start what the product actually is but it is presented in a really cool design.
Title: Re: NM-Lab System
Post by: cjwidd on 2021-10-09, 00:42:23
@Nouvelle Mesure, I'm very curious about this project and I have reviewed the website. Where can we *watch* tutorials showing how this asset is used?

@John.McWaters, what are your thoughts after having purchased the asset?
Title: Re: NM-Lab System
Post by: cjwidd on 2021-10-09, 13:39:50
To answer my own question, it is basically a prefab of a Forest Pack object using a collection of proprietary assets and organized into 'system layers'; this structure circumvents one of the major drawbacks of FP, namely the inability to uniquely control scattering density on a per object basis without creating another (separate) FP object. This prefab is organized into a single FP object.
Title: Re: NM-Lab System
Post by: John.McWaters on 2021-10-11, 03:41:22
@Nouvelle Mesure, I'm very curious about this project and I have reviewed the website. Where can we *watch* tutorials showing how this asset is used?

@John.McWaters, what are your thoughts after having purchased the asset?

Sorry I just saw this. I agree with your comment above. I think their website makes it look a lot more technical than it really is, but I can still find it useful. I just bought it, so I haven't really had a chance to implement it yet.

One of the most time consuming parts of rendering for me is setting up scatters around the landscape and making them look realistic. Hopefully these will cut down on that time.