Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: cjwidd on 2021-09-23, 06:18:19

Title: Corona Layered Material - Wrap to Underlying
Post by: cjwidd on 2021-09-23, 06:18:19
In the context of the Corona Layered Material, why does it make sense for Layer 1 to inherit displacement information from the base layer, but not bump information?

It would be great if there were a way to control the influence of bump information from an underlying layer (e.g. base material) on a subsequent layer (e.g. Layer 1).

The CoronaPhysicalMtl base bump and clearcoat bump provide a (sort of) paradigm to think about how this functionality might work.
Title: Re: Corona Layered Material - Wrap to Underlying
Post by: romullus on 2021-09-23, 10:44:29
In the context of the Corona Layered Material, why does it make sense for Layer 1 to inherit displacement information from the base layer, but not bump information?

Actually it doesn't make sense at all, but that's a technical limitation and we all have to live with that until it gets fixed.

It would be great if there were a way to control the influence of bump information from an underlying layer (e.g. base material) on a subsequent layer (e.g. Layer 1).

But you already can control that with masks, isn't? What else control you're expecting there? Maybe couple examples how it should work?