Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: aref3dsmax on 2021-09-05, 10:33:29

Title: Zdeph in Glass
Post by: aref3dsmax on 2021-09-05, 10:33:29
Hi. in vray he had a option .
for glass we can use Z-Depth in Glass but in corona I cant find it

Title: Re: Zdeph in Glass
Post by: aref3dsmax on 2021-09-05, 10:35:34
for example in Real DOF we correct Glass
but in composite we have issue
Title: Re: Zdeph in Glass
Post by: aref3dsmax on 2021-09-05, 10:43:30
in V-Ray in Affect Channels we have option for this

Title: Re: Zdeph in Glass
Post by: GeorgeK on 2021-09-06, 10:14:43
For your glass railing material navigate to advanced options> Propagate Masks - Always, next up on your z-depth element enable "allow propagation through reflection/refraction", please note you need to have at least Corona version 7 installed.

Let me know if you are having any issues.
Title: Re: Zdeph in Glass
Post by: aref3dsmax on 2021-09-06, 14:04:16
Hi. thank you I test that. we work with Foxrenderfarm and they are working with Corona 6.
Title: Re: Zdeph in Glass
Post by: GeorgeK on 2021-09-07, 09:46:46
Hi. thank you I test that. we work with Foxrenderfarm and they are working with Corona 6.

I am afraid further propagation options, including the one for z-depth, were added as of Corona 7 DB 22-03. So you won't be able to use mask propagation for that element in Corona v6.