Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: hrisek on 2014-04-08, 13:27:58

Title: Rendering materials in material slot
Post by: hrisek on 2014-04-08, 13:27:58
Corona renderer is using only ONE core thread to render materials preview in material slot. In complicated materials it's taking ages to refresh all material slots. Is possible to add multithreading for material preview?

Thank You in advance :)
Title: Re: Rendering materials in material slot
Post by: zzubnik on 2014-04-08, 14:20:27
I wonder if this is intentional, so as not to make the CPU grind to a halt, killing user interaction?

Title: Re: Rendering materials in material slot
Post by: Ondra on 2014-04-08, 14:47:00
It is using all cores. 3dsmax is using only single thread inbetween individual material renders. I cannot do anything about it :/
Title: Re: Rendering materials in material slot
Post by: zzubnik on 2014-04-08, 14:52:38
Yet another annoying part of the max code that is single-threaded.