Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: genesys on 2021-08-12, 18:53:59
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How can I add a mirror to a scene and render only the mirror object, but still see the whole scene reflected in it (but only in the reflection, not otherwise)
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Select the mirror and use "Render Selected' - while it renders only that object, it does correctly render shadows on the object, reflections and refractions in that object, etc.
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Select the mirror and use "Render Selected' - while it renders only that object, it does correctly render shadows on the object, reflections and refractions in that object, etc.
I tried this, but this doesn't work. When only the mirror is selected I don't see any objects in its reflection. Only selected objects are visible in the reflection (but then they are visible in the primary rays as well)
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Works just fine here - only the cube is selected, but the unselected spheres show up in its reflection: