Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: a_bolog on 2021-06-30, 15:38:41

Title: Corona Triplanar - Bake UV?
Post by: a_bolog on 2021-06-30, 15:38:41
Is it possible to bake the UV's generated by the Triplanar node? Of course without the blending.
I need to export some models that uses triplanar nodes and can't unwrap manually.
Title: Re: Corona Triplanar - Bake UV?
Post by: romullus on 2021-06-30, 15:50:05
AFAIK triplanar uses ordinary box mapping. Obviously you can't bake UVs, but you can bake a texture mapped by triplanar. Unfortunately for this you would need to have proper unwrapping in the first place.