'Bungalows'
Visualization of the beach resort.
Location: Somewhere in the ocean.
Creation time: 4 days
Photo Credit: Jess Vide (https://www.instagram.com/adventures_ofjess),Maƫl Balland (https://www.instagram.com/mael_bld)
2021
(https://mir-s3-cdn-cf.behance.net/project_modules/fs/3b0031122410955.60d9940b11483.jpg)
(https://mir-s3-cdn-cf.behance.net/project_modules/fs/3b09a0122410955.60d997bacfa43.jpg)
(https://mir-s3-cdn-cf.behance.net/project_modules/fs/c79dac122410955.60d9ff53d3ba8.jpg)
Some custom painted textures from Substance Painter for each bungalow
For this project I wanted to make exaggerated FOV, imitating typical GoPro filming from beach resorts, showing both the seabed with its underwater life, and also capturing beach shore.
It was a good excuse to use Substance Painter on an archviz project because it is rarely useful in my regular orders and it was fun to play around with generators and brushes a bit.
Other stuff was made as simple as it can because I had a limited amount of time to work on the image, so this time without the huge abundance of detail and matte-painting. Because of the chosen FOV, however, I had to make the underwater part partially in 3D, but add a human presence in Photoshop.
You can check my Instagram (https://www.instagram.com/ktrn_3d/) or my Behance profile (https://www.behance.net/KirilloTRON) for other works, and fell free to leave a comment or two.