Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: Jarnold on 2021-06-23, 00:52:32

Title: Masking Render Elements don't incorporate visibility tracks
Post by: Jarnold on 2021-06-23, 00:52:32
Hey guys,

So I've been having to animate visibility tracks and use masks for a project.

I have noticed how even though an object is at 0.2 visibility, it's mask will be at 1.0 visibility.
Keen to hear your thoughts!

Cheers!

EDIT: Apologies, this is in version 4 Hotfix 1, it may have been fixed in one of the latest versions